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| | MGGeometry () |
| | Void constructor(初期化なしでオブジェクトを作成する。) [詳解]
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| | MGGeometry (const MGGeometry &geo2) |
| | Copy constructor. [詳解]
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| virtual | ~MGGeometry () |
| | Virtual Destructor. [詳解]
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| virtual MGGeometry & | operator= (const MGGeometry &gel2) |
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| virtual std::ostream & | out (std::ostream &) const |
| | Output virtual function. [詳解]
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| virtual MGGeometry * | geometry () |
| | Return MGGeometry pointer if this MGGel is an MGGeometry, else return null. [詳解]
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| virtual const MGGeometry * | geometry () const |
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| const MGBox & | box () const |
| | Return minimum box that includes whole of the geometry. [詳解]
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| virtual MGPosition | center () const =0 |
| | Obtain ceter coordinate of the geometry. [詳解]
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| virtual MGPosition | center_param () const =0 |
| | Obtain ceter parameter value of the geometry. [詳解]
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| virtual MGGeometry & | change_dimension (int sdim, int start1=0, int start2=0)=0 |
| | Changing this object's space dimension. [詳解]
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| virtual MGGeometry * | clone () const =0 |
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| virtual MGGeometry * | copy_change_dimension (int sdim, int start1=0, int start2=0) const =0 |
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| virtual MGUnit_vector | direction (const MGPosition ¶m) const |
| | Compute direction unit vector of the geometry. [詳解]
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| virtual void | draw3DVertex (mgVBO &vbo) const |
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| virtual MGVector | evaluate (const MGPosition &t, const int *nderiv=0) const =0 |
| | Evaluate n'th derivative data. n=0 means positional data evaluation. [詳解]
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| virtual bool | in_range (const MGPosition &t) const |
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| bool | is_null () const |
| | Test if this is null. [詳解]
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| virtual void | negate () |
| | Negate direction of this geometry. [詳解]
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| virtual void | negate_transform (MGGeometry &boundary) const =0 |
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| double | parameter_error () const |
| | Error allowed in the parameter space of the geometry. [詳解]
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| virtual MGBox | parameter_range () const =0 |
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| virtual int | sdim () const =0 |
| | Return space dimension. [詳解]
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| virtual std::string | whoami () const |
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| | MGObject () |
| | Void constructor(初期化なしでオブジェクトを作成する。) [詳解]
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| | MGObject (const MGObject &obj2) |
| | Copy constructor. [詳解]
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| virtual | ~MGObject () |
| | Virtual Destructor. [詳解]
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| virtual MGObject & | operator= (const MGObject &obj2) |
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| virtual MGObject & | operator+= (const MGVector &v)=0 |
| | Object transformation. [詳解]
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| virtual MGObject & | operator-= (const MGVector &v)=0 |
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| virtual MGObject & | operator*= (double scale)=0 |
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| virtual MGObject & | operator*= (const MGMatrix &mat)=0 |
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| virtual MGObject & | operator*= (const MGTransf &tr)=0 |
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| MGAppearance * | appearance () |
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| const MGAppearance * | appearance () const |
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| virtual void | drawWire (mgVBO &vbo, double span_length, int line_density=1) const =0 |
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| virtual void | shade (mgVBO &vbo, const MGDrawParam ¶, mgVBO::ELEMENT_TARGET target=mgVBO::SHADING) const |
| | Shade the object in world coordinates. [詳解]
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| MGAppearance * | ensure_appearance () |
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| virtual void | make_display_list (MGCL::VIEWMODE vmode=MGCL::DONTCARE) const |
| | Make a display list of this gel. [詳解]
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| bool | has_common (const MGObject &obj2) const |
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| const MGObject * | includes_object () const |
| | Test if this gel includes an object. [詳解]
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| MGObject * | includes_object () |
| | Test if this gel includes an object. [詳解]
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| virtual MGisects | intersection (const MGObject &obj2) const =0 |
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| virtual MGisects | intersection (const MGPoint &obj2) const |
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| virtual MGisects | intersection (const MGCurve &obj2) const =0 |
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| virtual MGisects | intersection (const MGFSurface &obj2) const =0 |
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| virtual MGisects | intersection (const MGSurface &obj2) const =0 |
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| virtual MGisects | intersection (const MGFace &obj2) const =0 |
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| virtual MGisects | intersection (const MGShell &obj2) const =0 |
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| virtual MGPosition | pick_closest (const MGStraight &sl) const |
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| void | remove_appearance () |
| | Remove the MGAppearance of this MGAttribedGel. [詳解]
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| virtual MGObject * | object () |
| | Return MGObject pointer if this MGGel is an MGObject, else return null. [詳解]
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| virtual const MGObject * | object () const |
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| virtual const MGFSurface * | fsurface () const |
| | Get the MGFSurface pointer if this is MGSurface or MGFace. [詳解]
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| virtual MGFSurface * | fsurface () |
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| void | set_appearance (const MGAppearance &appr2) |
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| virtual void | transform (const MGVector &v) |
| | Transform the gel by the argument. [詳解]
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| virtual void | transform (double scale) |
| | translation [詳解]
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| virtual void | transform (const MGMatrix &mat) |
| | scaling. [詳解]
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| virtual void | transform (const MGTransf &tr) |
| | matrix transformation. [詳解]
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| | MGAttribedGel () |
| | void constructor. [詳解]
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| | MGAttribedGel (const MGAttribedGel &gel2) |
| | copy constructor. [詳解]
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| virtual MGAttribedGel & | operator= (const MGAttribedGel &gel2) |
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| virtual | ~MGAttribedGel () |
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| void | copy_appearance (const MGAttribedGel &gel2) |
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| mgVBO * | dlist_name () const |
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| virtual bool | displayList_is_made (MGCL::VIEWMODE vmode) const |
| | Judge if the display list for vmode is made or not. [詳解]
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| void | deleteDlistName () const |
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| virtual void | drawAttrib (mgVBO &vbo, bool no_color=false) const |
| | Process of draw or render attributes. [詳解]
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| virtual void | render_attribute () const |
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| virtual int | get_draw_attrib_mask () const |
| | Obtain attribute mask for glPushAttrib(). [詳解]
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| virtual int | get_render_attrib_mask () const |
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| int | getVBOElementsNumber () const |
| | Get the number of elements of m_dlistName. [詳解]
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| int | getVBOShaderElementsNumber () const |
| | Get the number of shading elements of m_dlistName. [詳解]
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| virtual bool | no_display () const |
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| void | remove_GLattrib (long tid) |
| | Removed the attribute of specified type. [詳解]
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| virtual void | set_GLattrib (MGGLAttrib *attr) |
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| virtual void | set_display () |
| | Set this group as display or no display group. [詳解]
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| virtual void | set_no_display () |
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| bool | visible () const |
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| void | set_name (const MGName &newName) |
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| const MGName * | get_name () const |
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| void | set_color (const MGColor &newColor) |
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| const MGColor * | get_color () const |
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| void | setDlistName (mgVBO *vbo=0) const |
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| void | setDirty (bool is_dirty) const |
| | Set dirty flag(s) of this VBO(m_dlistName). [詳解]
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| virtual | ~MGGel () |
| | Virtual Destructor. [詳解]
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| virtual MGGel & | operator= (const MGGel &gel2) |
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| virtual bool | operator== (const MGGel &gel2) const |
| | Comparison. [詳解]
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| virtual bool | operator!= (const MGGel &gel2) const |
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| virtual bool | operator< (const MGGel &gel2) const |
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| virtual bool | operator> (const MGGel &gel2) const |
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| virtual int | out_to_IGES (MGIgesOfstream &igesfile, int SubordinateEntitySwitch=0) const |
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| virtual int | manifold_dimension () const |
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| virtual MGAttrib * | attrib () |
| | Return MGAttrib pointer if this MGGel is an MGAttrib, else return null. [詳解]
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| virtual const MGAttrib * | attrib () const |
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| virtual MGGroup * | group () |
| | Return MGGroup pointer if this MGGel is an MGGroup, else return null. [詳解]
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| virtual const MGGroup * | group () const |
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| virtual MGPoint * | point () |
| | Return point pointer if this MGGel is an MGPoint, else return null. [詳解]
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| virtual const MGPoint * | point () const |
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| virtual MGCurve * | curve () |
| | Return curve pointer if this MGGel is an MGCurve, else return null. [詳解]
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| virtual const MGCurve * | curve () const |
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| virtual MGSurface * | surf () |
| | Return MGSurface pointer if this MGGel is an MGSurface, else return null. [詳解]
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| virtual const MGSurface * | surf () const |
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| virtual MGTopology * | topology () |
| | Return MGTopology pointer if this MGGel is an MGTopology, else return null. [詳解]
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| virtual const MGTopology * | topology () const |
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| virtual MGFace * | face () |
| | Return MGFace pointer if this MGGel is an MGFace, else return null. [詳解]
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| virtual const MGFace * | face () const |
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| virtual MGShell * | shell () |
| | Return MGShell pointer if this MGGel is an MGShell, else return null. [詳解]
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| virtual const MGShell * | shell () const |
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| virtual long | identify_type () const =0 |
| | Return This object's typeID. [詳解]
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| std::string | string_content () const |
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| bool | type_is (const MGAbstractGels &types) const |
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| virtual void | display_arrows (mgSysGL &sgl) const |
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| virtual void | display_break_points (mgSysGL &sgl) const |
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| virtual void | display_control_polygon (mgSysGL &sgl) const |
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| virtual void | display_curvatures (mgSysGL &sgl, double scale, int density, bool use_radius) const |
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MGGeometry is an abstract class which represents a whole geometry.
Geometry represents point(MGPoint), curve(MGCurve), and surface (MGSurface).