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VPP
0.8
A high-level modern C++ API for Vulkan
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Shader (GPU-side) data type for 3-element 32-bit float vectors. More...
#include <vppLangVectorTypes.hpp>
Shader (GPU-side) data type for 3-element 32-bit float vectors.
This class is identical to Vec4 class in all aspects except the number of components.