VPP  0.8
A high-level modern C++ API for Vulkan
vppPipeline.hpp
1 /*
2  Copyright 2016-2018 SOFT-ERG, Przemek Kuczmierczyk (www.softerg.com)
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26 
27 // -----------------------------------------------------------------------------
28 namespace vpp {
29 // -----------------------------------------------------------------------------
30 
48 class Pipeline
49 {
50 public:
52  Pipeline();
53 
55  Pipeline ( VkPipeline hPipeline, const Device& hDevice );
56 
58  VkPipeline handle() const;
59 
65  void cmdBind ( CommandBuffer hCmdBuffer = CommandBuffer() ) const;
66 };
67 
68 // -----------------------------------------------------------------------------
69 
88 {
89 public:
92 
94  ComputePipeline ( VkPipeline hPipeline, const Device& hDevice );
95 
97  VkPipeline handle() const;
98 
104  void cmdBind ( CommandBuffer hCmdBuffer = CommandBuffer() ) const;
105 };
106 
107 // -----------------------------------------------------------------------------
108 } // namespace vpp
109 // -----------------------------------------------------------------------------
Represents logical rendering device.
Definition: vppDevice.hpp:49
VkPipeline handle() const
Retrieves the Vulkan handle of the pipeline.
void cmdBind(CommandBuffer hCmdBuffer=CommandBuffer()) const
Generates a command to select the current pipeline.
Compiled pipeline class for graphics pipelines.
Definition: vppPipeline.hpp:48
The VPP namespace.
Definition: main.hpp:1
Represents a sequence of Vulkan commands.
Definition: vppCommandBuffer.hpp:68
Compiled pipeline class for compute pipelines.
Definition: vppPipeline.hpp:87
Pipeline()
Constructs null reference.
VkPipeline handle() const
Retrieves the Vulkan handle of the pipeline.
ComputePipeline()
Constructs null reference.
void cmdBind(CommandBuffer hCmdBuffer=CommandBuffer()) const
Generates a command to select the current pipeline.