![]() |
VPP
0.8
A high-level modern C++ API for Vulkan
|
Shader (GPU-side) data type for mutable variables of 4-element 64-bit float vector type. More...
#include <vppLangVectorTypes.hpp>
Shader (GPU-side) data type for mutable variables of 4-element 64-bit float vector type.
This class is identical to VVec4 class in all aspects except the precision.