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VPP
0.8
A high-level modern C++ API for Vulkan
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Shader (GPU-side) data type for 64-bit unsigned integer values. More...
#include <vppLangScalarTypes.hpp>
Shader (GPU-side) data type for 64-bit unsigned integer values.
Use this type inside shader code as a counterpart of CPU-side std::uint64_t type.
This class is identical to UInt in every aspect except for number of bits.