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MGCL V10
V10
MGCL V10
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継承メンバを含む mgGLFramebufferObject の全メンバ一覧です。
| beginRenderTexture() | mgGLFramebufferObject | |
| CopyRenderTexture(GLvoid *pixels) | mgGLFramebufferObject | |
| CreateBuffer(int width, int height, GLenum format=GL_RGB) | mgGLFramebufferObject | |
| endRenderTexture() | mgGLFramebufferObject | |
| getHeight() | mgGLFramebufferObject | inline |
| getTexName() | mgGLFramebufferObject | inline |
| getWidth() | mgGLFramebufferObject | inline |
| mgGLFramebufferObject() | mgGLFramebufferObject | |
| readViewAsBitmap() | mgGLFramebufferObject | |
| ReleaseBuffer() | mgGLFramebufferObject | |
| ~mgGLFramebufferObject() | mgGLFramebufferObject | inline |