# effect.h

Go to the documentation of this file.

    00001 /*
    00002   Copyright 1999-2009 ImageMagick Studio LLC, a non-profit organization
    00003   dedicated to making software imaging solutions freely available.
    00004
    00005   You may not use this file except in compliance with the License.
    00006   obtain a copy of the License at
    00007
    00008     http://www.imagemagick.org/script/license.php
    00009
    00010   Unless required by applicable law or agreed to in writing, software
    00011   distributed under the License is distributed on an "AS IS" BASIS,
    00012   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    00013   See the License for the specific language governing permissions and
    00014   limitations under the License.
    00015
    00016   MagickCore image effects methods.
    00017 */
    00018 #ifndef _MAGICKCORE_EFFECT_H
    00019 #define _MAGICKCORE_EFFECT_H
    00020
    00021 #if defined(__cplusplus) || defined(c_plusplus)
    00022 extern "C" {
    00023 #endif
    00024
    00025 typedef enum
    00026 {
    00027   UndefinedNoise,
    00028   UniformNoise,
    00029   GaussianNoise,
    00030   MultiplicativeGaussianNoise,
    00031   ImpulseNoise,
    00032   LaplacianNoise,
    00033   PoissonNoise,
    00034   RandomNoise
    00035 } NoiseType;
    00036
    00037 typedef enum
    00038 {
    00039   UndefinedPreview,
    00040   RotatePreview,
    00041   ShearPreview,
    00042   RollPreview,
    00043   HuePreview,
    00044   SaturationPreview,
    00045   BrightnessPreview,
    00046   GammaPreview,
    00047   SpiffPreview,
    00048   DullPreview,
    00049   GrayscalePreview,
    00050   QuantizePreview,
    00051   DespecklePreview,
    00052   ReduceNoisePreview,
    00053   AddNoisePreview,
    00054   SharpenPreview,
    00055   BlurPreview,
    00056   ThresholdPreview,
    00057   EdgeDetectPreview,
    00058   SpreadPreview,
    00059   SolarizePreview,
    00060   ShadePreview,
    00061   RaisePreview,
    00062   SegmentPreview,
    00063   SwirlPreview,
    00064   ImplodePreview,
    00065   WavePreview,
    00066   OilPaintPreview,
    00067   CharcoalDrawingPreview,
    00068   JPEGPreview
    00069 } PreviewType;
    00070
    00071 extern MagickExport Image
    00072   *AdaptiveBlurImage(const Image *,const double,const double,ExceptionInfo *),
    00073   *AdaptiveBlurImageChannel(const Image *,const ChannelType,const double,
    00074     const double,ExceptionInfo *),
    00075   *AdaptiveSharpenImage(const Image *,const double,const double,
    00076      ExceptionInfo *),
    00077   *AdaptiveSharpenImageChannel(const Image *,const ChannelType,const double,
    00078     const double,ExceptionInfo *),
    00079   *AddNoiseImage(const Image *,const NoiseType,ExceptionInfo *),
    00080   *AddNoiseImageChannel(const Image *,const ChannelType,const NoiseType,
    00081     ExceptionInfo *),
    00082   *BlurImage(const Image *,const double,const double,ExceptionInfo *),
    00083   *BlurImageChannel(const Image *,const ChannelType,const double,const double,
    00084     ExceptionInfo *),
    00085   *DespeckleImage(const Image *,ExceptionInfo *),
    00086   *EdgeImage(const Image *,const double,ExceptionInfo *),
    00087   *EmbossImage(const Image *,const double,const double,ExceptionInfo *),
    00088   *GaussianBlurImage(const Image *,const double,const double,ExceptionInfo *),
    00089   *GaussianBlurImageChannel(const Image *,const ChannelType,const double,
    00090     const double,ExceptionInfo *),
    00091   *MedianFilterImage(const Image *,const double,ExceptionInfo *),
    00092   *MotionBlurImage(const Image *,const double,const double,const double,
    00093     ExceptionInfo *),
    00094   *PreviewImage(const Image *,const PreviewType,ExceptionInfo *),
    00095   *RadialBlurImage(const Image *,const double,ExceptionInfo *),
    00096   *RadialBlurImageChannel(const Image *,const ChannelType,const double,
    00097     ExceptionInfo *),
    00098   *ReduceNoiseImage(const Image *,const double,ExceptionInfo *),
    00099   *ShadeImage(const Image *,const MagickBooleanType,const double,const double,
    00100     ExceptionInfo *),
    00101   *SharpenImage(const Image *,const double,const double,ExceptionInfo *),
    00102   *SharpenImageChannel(const Image *,const ChannelType,const double,
    00103     const double,ExceptionInfo *),
    00104   *SpreadImage(const Image *,const double,ExceptionInfo *),
    00105   *UnsharpMaskImage(const Image *,const double,const double,const double,
    00106     const double,ExceptionInfo *),
    00107   *UnsharpMaskImageChannel(const Image *,const ChannelType,const double,
    00108     const double,const double,const double,ExceptionInfo *);
    00109
    00110 #if defined(__cplusplus) || defined(c_plusplus)
    00111 }
    00112 #endif
    00113
    00114 #endif