/*	SCCS Id: @(#)winprocs.h 3.4	2003/01/08	*/
/* Copyright (c) David Cohrs, 1992				  */
/* NetHack may be freely redistributed.  See license for details. */

#ifndef WINPROCS_H
#define WINPROCS_H

struct window_procs {
    const char *name;
    unsigned long wincap;	/* window port capability options supported */
    void FDECL((*win_init_nhwindows), (int *, char **));
    void NDECL((*win_player_selection));
    void NDECL((*win_askname));
    void NDECL((*win_get_nh_event)) ;
    void FDECL((*win_exit_nhwindows), (const char *));
    void FDECL((*win_suspend_nhwindows), (const char *));
    void NDECL((*win_resume_nhwindows));
    winid FDECL((*win_create_nhwindow), (int));
    void FDECL((*win_clear_nhwindow), (winid));
    void FDECL((*win_display_nhwindow), (winid, BOOLEAN_P));
    void FDECL((*win_destroy_nhwindow), (winid));
    void FDECL((*win_curs), (winid,int,int));
    void FDECL((*win_putstr), (winid, int, const char *));
    void FDECL((*win_display_file), (const char *, BOOLEAN_P));
    void FDECL((*win_start_menu), (winid));
    void FDECL((*win_add_menu), (winid,int,const ANY_P *,
		CHAR_P,CHAR_P,int,const char *, BOOLEAN_P));
    void FDECL((*win_end_menu), (winid, const char *));
    int FDECL((*win_select_menu), (winid, int, MENU_ITEM_P **));
    char FDECL((*win_message_menu), (CHAR_P,int,const char *));
    void NDECL((*win_update_inventory));
    void NDECL((*win_mark_synch));
    void NDECL((*win_wait_synch));
#ifdef CLIPPING
    void FDECL((*win_cliparound), (int, int));
#endif
#ifdef POSITIONBAR
    void FDECL((*win_update_positionbar), (char *));
#endif
    void FDECL((*win_print_glyph), (winid,XCHAR_P,XCHAR_P,int));
    void FDECL((*win_raw_print), (const char *));
    void FDECL((*win_raw_print_bold), (const char *));
    int NDECL((*win_nhgetch));
    int FDECL((*win_nh_poskey), (int *, int *, int *));
    void NDECL((*win_nhbell));
    int NDECL((*win_doprev_message));
    char FDECL((*win_yn_function), (const char *, const char *, CHAR_P));
    void FDECL((*win_getlin), (const char *,char *));
    int NDECL((*win_get_ext_cmd));
    void FDECL((*win_number_pad), (int));
    void NDECL((*win_delay_output));
#ifdef CHANGE_COLOR
    void FDECL((*win_change_color), (int,long,int));
#ifdef MAC
    void FDECL((*win_change_background), (int));
    short FDECL((*win_set_font_name), (winid, char *));
#endif
    char * NDECL((*win_get_color_string));
#endif

    /* other defs that really should go away (they're tty specific) */
    void NDECL((*win_start_screen));
    void NDECL((*win_end_screen));

    void FDECL((*win_outrip), (winid,int));
    void FDECL((*win_preference_update), (const char *));
};

extern NEARDATA struct window_procs windowprocs;

/*
 * If you wish to only support one window system and not use procedure
 * pointers, add the appropriate #ifdef below.
 */

#define init_nhwindows (*windowprocs.win_init_nhwindows)
#define player_selection (*windowprocs.win_player_selection)
#define askname (*windowprocs.win_askname)
#define get_nh_event (*windowprocs.win_get_nh_event)
#define exit_nhwindows (*windowprocs.win_exit_nhwindows)
#define suspend_nhwindows (*windowprocs.win_suspend_nhwindows)
#define resume_nhwindows (*windowprocs.win_resume_nhwindows)
#define create_nhwindow (*windowprocs.win_create_nhwindow)
#define clear_nhwindow (*windowprocs.win_clear_nhwindow)
#define display_nhwindow (*windowprocs.win_display_nhwindow)
#define destroy_nhwindow (*windowprocs.win_destroy_nhwindow)
#define curs (*windowprocs.win_curs)
#define putstr (*windowprocs.win_putstr)
#define display_file (*windowprocs.win_display_file)
#define start_menu (*windowprocs.win_start_menu)
#define add_menu (*windowprocs.win_add_menu)
#define end_menu (*windowprocs.win_end_menu)
#define select_menu (*windowprocs.win_select_menu)
#define message_menu (*windowprocs.win_message_menu)
#define update_inventory (*windowprocs.win_update_inventory)
#define mark_synch (*windowprocs.win_mark_synch)
#define wait_synch (*windowprocs.win_wait_synch)
#ifdef CLIPPING
#define cliparound (*windowprocs.win_cliparound)
#endif
#ifdef POSITIONBAR
#define update_positionbar (*windowprocs.win_update_positionbar)
#endif
#define print_glyph (*windowprocs.win_print_glyph)
#define raw_print (*windowprocs.win_raw_print)
#define raw_print_bold (*windowprocs.win_raw_print_bold)
#define nhgetch (*windowprocs.win_nhgetch)
#define nh_poskey (*windowprocs.win_nh_poskey)
#define nhbell (*windowprocs.win_nhbell)
#define nh_doprev_message (*windowprocs.win_doprev_message)
#define yn_function (*windowprocs.win_yn_function)
#define getlin (*windowprocs.win_getlin)
#define get_ext_cmd (*windowprocs.win_get_ext_cmd)
#define number_pad (*windowprocs.win_number_pad)
#define delay_output (*windowprocs.win_delay_output)
#ifdef CHANGE_COLOR
#define change_color (*windowprocs.win_change_color)
#ifdef MAC
#define change_background (*windowprocs.win_change_background)
#define set_font_name (*windowprocs.win_set_font_name)
#endif
#define get_color_string (*windowprocs.win_get_color_string)
#endif

/* other defs that really should go away (they're tty specific) */
#define start_screen (*windowprocs.win_start_screen)
#define end_screen (*windowprocs.win_end_screen)

#define outrip (*windowprocs.win_outrip)
#define preference_update (*windowprocs.win_preference_update)

/*
 * WINCAP
 * Window port preference capability bits.
 * Some day this might be better in its own wincap.h file.
 */
#define WC_COLOR	 0x01L		/* 01 Port can display things in color       */
#define WC_HILITE_PET	 0x02L		/* 02 supports hilite pet                    */
#define WC_ASCII_MAP	 0x04L		/* 03 supports an ascii map                  */
#define WC_TILED_MAP	 0x08L		/* 04 supports a tiled map                   */
#define WC_PRELOAD_TILES 0x10L		/* 05 supports pre-loading tiles             */
#define WC_TILE_WIDTH	 0x20L		/* 06 prefer this width of tile              */
#define WC_TILE_HEIGHT	 0x40L		/* 07 prefer this height of tile             */
#define WC_TILE_FILE	 0x80L		/* 08 alternative tile file name             */
#define WC_INVERSE	 0x100L		/* 09 Port supports inverse video            */
#define WC_ALIGN_MESSAGE 0x200L		/* 10 supports message alignmt top|b|l|r     */
#define WC_ALIGN_STATUS	 0x400L		/* 11 supports status alignmt top|b|l|r      */
#define WC_VARY_MSGCOUNT 0x800L		/* 12 supports varying message window        */
#define WC_FONT_MAP	 0x1000L	/* 13 supports specification of map win font */
#define WC_FONT_MESSAGE	 0x2000L	/* 14 supports specification of msg win font */
#define WC_FONT_STATUS	 0x4000L	/* 15 supports specification of sts win font */
#define WC_FONT_MENU	 0x8000L	/* 16 supports specification of mnu win font */
#define WC_FONT_TEXT	 0x10000L	/* 17 supports specification of txt win font */
#define WC_FONTSIZ_MAP	 0x20000L	/* 18 supports specification of map win font */
#define WC_FONTSIZ_MESSAGE 0x40000L	/* 19 supports specification of msg win font */
#define WC_FONTSIZ_STATUS 0x80000L	/* 20 supports specification of sts win font */
#define WC_FONTSIZ_MENU	 0x100000L	/* 21 supports specification of mnu win font */
#define WC_FONTSIZ_TEXT	 0x200000L	/* 22 supports specification of txt win font */
#define WC_SCROLL_MARGIN 0x400000L	/* 23 supports setting scroll margin for map */
#define WC_SPLASH_SCREEN 0x800000L	/* 24 supports display of splash screen      */
#define WC_POPUP_DIALOG	 0x1000000L	/* 25 supports queries in pop dialogs        */
#define WC_SCROLL_AMOUNT 0x2000000L	/* 26 scroll this amount at scroll margin    */
#define WC_EIGHT_BIT_IN	 0x4000000L	/* 27 8-bit character input                  */
#define WC_PERM_INVENT	 0x8000000L	/* 28 8-bit character input                  */
#define WC_MAP_MODE	 0x10000000L	/* 29 map_mode option                        */
#define WC_WINDOWCOLORS  0x20000000L	/* 30 background color for message window    */
#define WC_PLAYER_SELECTION  0x40000000L /* 31 background color for message window    */
#define WC_MOUSE_SUPPORT 0x80000000L	/* 32 mouse support                          */
					/* no free bits */

#define ALIGN_LEFT	1
#define ALIGN_RIGHT	2
#define ALIGN_TOP	3
#define ALIGN_BOTTOM	4

/* player_selection */
#define VIA_DIALOG	0
#define VIA_PROMPTS	1

/* map_mode settings - deprecated */
#define MAP_MODE_TILES		0
#define MAP_MODE_ASCII4x6	1
#define MAP_MODE_ASCII6x8	2
#define MAP_MODE_ASCII8x8	3
#define MAP_MODE_ASCII16x8	4
#define MAP_MODE_ASCII7x12	5
#define MAP_MODE_ASCII8x12	6
#define MAP_MODE_ASCII16x12	7
#define MAP_MODE_ASCII12x16	8
#define MAP_MODE_ASCII10x18	9
#define MAP_MODE_ASCII_FIT_TO_SCREEN 10
#define MAP_MODE_TILES_FIT_TO_SCREEN 11

#if 0
#define WC_SND_SOUND	 0x01L		/* 01 Port has some sound capabilities       */
#define WC_SND_SPEAKER	 0x02L		/* 02 Sound supported via built-in speaker   */
#define WC_SND_STEREO	 0x04L		/* 03 Stereo sound supported                 */
#define WC_SND_RAW	 0x08L		/* 04 Raw sound supported                    */
#define WC_SND_WAVE	 0x10L		/* 05 Wave support                           */
#define WC_SND_MIDI	 0x20L		/* 06 Midi support                           */
					/* 26 free bits */
#endif

struct wc_Opt {
	const char *wc_name;
	unsigned long wc_bit;
};

#endif /* WINPROCS_H */
