ƤΥСǲǽʿץ(ǥեȤ[]Ǥ롥):

autodig        ƻưưϷ                    [FALSE]
autopickup     ưȤưʪ򽦤                              [TRUE]
autoquiver     ͤȤ(ʤ)ξ硤Ŭ
               Ŷ롥                                              [FALSE]
cmdassist      䤽¾Υޥɤǥ顼˥إפɽ      [TRUE]
confirm        ڥåȤͧŪʲʪ򹶷⤹˳ǧ              [TRUE]
DECgraphics    󥸥DEC/VTηѤ                      [FALSE]
eight_bit_tty  8-bit饯üˤΤޤ                 [FALSE]
extmenu        ĥޥ (#) 򤹤Ȥ˥˥塼Ѥ     [FALSE]
fixinv         ǤƱʪƱʸƤ                    [TRUE]
help           '/'ޥɻˤʤ򸫤뤫ǧ             [TRUE]
IBMgraphics    󥸥IBMĥʸѤ                       [FALSE]
ignintr        ֥졼ޤ।󥿥ץȥʥ̵뤹            [FALSE]
legacy         ǽ˥ȥɽ                [TRUE]
lit_corridor   ŤϭǤץ졼μϤ뤯ɽ              [FALSE]
lootabc        Ȣ򳫤Ȥo/i/bǤϤʤa/b/cȤ                [FALSE]
mail           ᡼ǡ¸ߤ                              [TRUE]
null           ü˥̥롥                                      [TRUE]
               ưʪΤƥݡȤƤ褦˸ʤ
               СΥץ򥪥դˤ补(Ū˥ǥ쥤
               褦ˤʤ)
number_pad     yuhjklbn˰ư˥ʥСѥåɤѤ        [FALSE]
perm_invent    ʪ򤺤äȥɥɽƤ              [FALSE]
prayconfirm    #prayޥɤ¹ԤȤ˳ǧ                 [TRUE]
pushweapon     򿷤Ȥ򺸼˻ؤ  [FALSE]
rawio          raw I/OλͤĤ                                 [FALSE]
rest_on_space  ڡСǵٷƤ                                  [FALSE]
safe_pet       (狼äƤʤ)ڥåȤ򹶷⤹Τ򤱤            [TRUE]
showrace       ʬȤ򿦶ȤǤʤ²ɽ                      [FALSE]
silent         üΥ٥Ĥ餵ʤ                                  [TRUE]
sortpack       褦ʼʪޤȤ                            [TRUE]
sound          enable messages about what your character hears    [TRUE]
               (note: this has nothing to do with your computer's audio
               capabilities, and the game resets it periodically)
sparkle        ˡ˥쥸ȤȤ(ФؤĲʪ       [TRUE]
               ФιԤäȤʤ)˥եȤɽ
standout       --More--ɽ                                [FALSE]
time           ηв֤ɽ                              [FALSE]
tombstone      ȤФɽ                                [TRUE]
toptenwin      ȥå10ɸϤǤϤʤɥɽ          [FALSE]
travel         enable the command to travel to a map location via [TRUE]
               a shortest-path algorithm, usually invoked by '_'.
verbose        ΥȤܤɽ                        [TRUE]


Jnethack οʥСˤϤ˿ץ¸ߤ롥(
ϡ'O'ޥɤѤƸߤΥץåɤΥ
ץ󤬤ʤΥСˤ뤫Τ뤳ȤǤ)

ѥ INSURANCEꤵƤʤ:
checkpoint     ư٤˥ॻ֤ǽʤХץ        [TRUE]
               बå夷ƤǤ

ѥ NEWSꤵƤʤ:
news           ȥå׻˥ԤΥå        [TRUE]
               ɽ

ѥ DGKꤵƤʤ:
BIOS           IBM ROM BIOSѤ                                  [FALSE]
rawio          I/Oľ(ȻΤǽ)               [FALSE]

ѥ EXP_ON_BTOLꤵƤʤ:
showexp        иͤɽ                                        [FALSE]

ѥ SCORE_ON_BOTLꤵƤʤ:
showscore      ɽ                                        [FALSE]

ѥ TEXTCOLORꤵƤʤ:
color          ̤ʪοʿѤ                  [TRUE for micros]
hilite_pet     ڥåȤĴɽ                                    [FALSE]

ѥ TIMED_DELAYꤵƤʤ(tty󥿡եΤ):
timed_delay    UNIXVMSǤϥǥץ쥤ɽݡ       [TRUE]
               ޡȤMSDOS termcap饤֥Ѥ
               ʤϡɽݡΤʤˤ餺
               ޡȤ롥

Boolean option if USE_TILES was set at compile time (MSDOS protected mode only):
preload_tiles  control whether tiles get pre-loaded into RAM at the
               start of the game.  Doing so enhances performance
               of the tile graphics, but uses more memory.        [TRUE]

Ǥդοץ'!''no'Ĥ뤳ȤˤǤ롥

ѥ᡼Ĥץ option_name:option_value Τ褦˴Ҥ롥
ɤɤˤɬפ롥(̤EUC)

Ǥѥ᡼Ĥץ:

boulder         ʸ¾ΤΤѤ [`]
disclose        ཪλ˸μ [all]
fruit           ʪβʪ̾ [slime mold]
                (ŪNetHackޤǻȤäƤ)
menustyle       ʣ֥Ȥ򤹤ȤΥ桼󥿥ե
                Traditional -- 1ĤΥƥ®
                Combination -- оݤȤ륯饹®򤷥˥塼ɽ
                Partial     -- 饹Ѥʤ
                Full        -- оݤȤ륯饹˥塼򤷡
                               ֥Ȥ˥塼
                ǽΰʸ('T', 'C', 'P', 'F')Ƿꡥ'N' 'T'
                Ʊͤΰ̣[Full]                            
packorder       餤ʪν֤륷ܥ [")[%?+!=/(*`0_]
                (ĤʪΤꤷʤ硤ĤΤϥǥեȤ
                 ֤¤)
pickup_burden   褦ȤƤդ᤯֤ˤʤäȤˡ³뤫
                ɤγǧ򤹤롥(̾:U᤭:B:S³:N
                ٽ:NĶ:T)  [B]
pickup_types    ưǽʪΥܥ [all]
runmode       controls how often the map window is updated when performing
              multi-step movement (various running modes or travel command):
              teleport -- don't update map until movement stops;
              run      -- periodically update map (interval is seven steps);
              walk     -- update map after every step;
              crawl    -- like walk, but delay after making each step.
              (This only affects screen display, not actual movement.)  [run]
scores          ཪλ˸륹μ [!own/3 top/2 around]
                ȥåץȥåץμաʤȤΥ
                Ȥ߹礻֡ 
suppress_alert disable various version-specific warnings about changes
              in game play or the user interface, such as notification given
              for the 'Q' command that quitting is now done via #quit
              (e.g., use suppress_alert:3.3.1 to stop that and any other
              notifications added in that version or earlier) default: [(none)]
kcode           üδ [EUC]

ȻˤΤǤѥ᡼Ĥץ:

align      ॹȻ°(align:lawful, align:neutral, align:chaotic
           Τ줫)ǽΰʸꤹǤ褤[RANDOM]
catname    򶡤ˤǽǭ̾ [NONE]
dogname    򶡤ˤǽθ̾ [NONE]
dungeon
           󥸥񤯤ΥǥեȤΥܥΥꥹ
           ܥν򤳤ʤ褦ˤʤäƤ롤
           ȥ륭饯 ^x᥿饯 \MxϤ
           \n \081Τ褦 C饤ʥפȤ롥
           , \ϼʸŪʸ̤ˤ롥Υ
           ܥ뤬ʣѤƤΤǡǤϤĤ
           դȤȤ˥ܥ̾Ϳ:

           stone                                   (Ǥ䡤̤ ' ' )
           vwall hwall tlcorn trcorn blcorn brcorn            ()
           crwall tuwall tdwall tlwall trwall   (ޤ꤯ͤäϩ)
           nodoor vodoor hodoor             (ʤľʿγ)
           vcdoor hcdoor                          (ľʿĤ)
           irocnbars tree room darkcorr litcorr
           upstair dnstair upladder dnladder
           altar grave throne sink fountain pool ice lava
           vodbridge hodbridge                (ľʿγķͶ)
           vcdbridge hcdbridge                (ľʿιߤꤿķͶ)
           air cloud water
           default:  \ |--------||.-|++.##<><>_\\#{}.}..##\ #}
effects
           dungeonƱ͡ṳ̈Υܥ롥
           vbeam hbeam lslant rslant                  (̤ϾΥӡ)
           digbeam flashbeam              (귡ȥüʥӡ)
           boomleft boomright                               (֡)
           ss1 ss2 ss3 ss4                                  (ɸβ)
           sw_topl, sw_topm, sw_topr,           (߹ޤ줿Ȥξ)
           sw_midl, sw_midr,                    (߹ޤ줿Ȥ)
           sw_botl, sw_botm, sw_botr            (߹ޤ줿Ȥβ)
           extl extm extr                                   (ȯξ)
           exml exmm exmr                                   (ȯ)
           exbl exbm exbr                                   (ȯβ)
           default:  |-\\/*!)(0#@*/-\\||\\-//-\\|\ |\\-/
gender     ೫ϻ(gender:male ޤ gender:female)ǽ
           ʸꤹǤ褤malefemaleץѤǤ
           뤬genderץͥ褹롥
horsename  򶡤ˤǽϤ̾ [NONE]
menu_*     ˥塼ޥɤǻѤʸΥ饯ʲˤΤ
           ƤΥޥɤΥ˥塼Ǥ롥줾³( )ʸΰ̣
           ϼ̤: x = x11, t = tty
           menu_deselect_all  ƤΥƥ [-](xt)
           menu_deselect_page ɽƤڡΥƥ [\](t)
           menu_first_page    ˥塼κǽΥڡ [^](t)
           menu_invert_all    ƤΥƥȿž [@](xt)
           menu_invert_page   ɽƤڡΥƥȿž [~](t)
           menu_last_page     ˥塼κǸΥڡ [|](t)
           menu_next_page     Υ˥塼Υڡ [>](t)
           menu_previous_page Υ˥塼Υڡ [<](t)
           menu_search        ˥塼θ [:](x)
           menu_select_all    ƤΥƥ [.](xt)
           menu_select_page   ɽƤƤΥƥ [,](t)

monsters
           dungeonƱ͡ʪΤΥܥ롥
           ǥե:  abcdefghijklmnopqrstuvwxyz
                        ABCDEFGHIJKLMNOPQRSTUVWXYZ@\ \\&;:~]

msghistory ƬԤ¸ [20]
name       ʤ̾ [ƥफʤ̾Ҥͤ줿]
objects    dungeonƱ֥͡ȤΥܥ
           ǥե:  ])[="(%!?+/$*`0_.
pettype    ʤΥ饯ɤȤʤ顤ʤι
           ڥåȤμ(ǭ) [RANDOM]
race       ೫ϻμ² ( race:Human, race:Elf) [RANDOM]
role       ೫ϻο ( race:Barbarian, role: Valk)
           ǽΰʸꤹǤ褤ñ˺ǽ˥ޥå
           Ȥ֤Ǥ롥˼̲ǽʸ򵭽Ҥ뤳
           ᤹롥̾θ˿Ȥꤹ뤳ȤǽǤ뤬
           ( Isami-V)roleץͥ褹롥
traps
           dungeonƱ͡櫤ΤΥܥ롥
           arrow_trap dart_trap falling_rock_trap squeaky_board
           bear_trap land_mine rolling_boulder_trap sleeping_gas_trap
           rust_trap fire_trap pit spiked_pit hole trap_door
           teleportation_trap level_teleporter magic_portal web statue_trap
           magic_trap anti_magic_trap polymorph_trap
           ǥե:  ^^^^^^^^^^^^^^^^^"^^^^
windowtype Ѥ륦ɥƥ [ƥ¸]

Compound option if TTY_GRAPHICS was set at compile time:
msg_window the type of message window to use:
           single      -- One message at a time
           full        -- Full window with all saved top line messages
           reverse     -- Same as full, but messages printed most-recent-first
           combination -- Two single messages, then as full
           default:  single

ץ:
!autopickup,!tombstone,name:Gandalf,scores:own/3 top/2 around
female,nonews,dogname:Rover,dungeon: |--------||.-|++.##<><>_\\#{}.}..## #}
rest_on_space,!verbose,menustyle:traditional
