dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z,Fail
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.0,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.1,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.10,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.11,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.12,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.13,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.14,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.15,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.16,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.17,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.18,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.19,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.2,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.20,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.21,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.22,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.23,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.24,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.3,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.4,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.5,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.6,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.7,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.8,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.9,Fail
dEQP-GLES2.functional.fragment_ops.depth_stencil.write_mask.stencil,Fail
dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_transpose,Fail
dEQP-GLES2.functional.negative_api.texture.generatemipmap_zero_level_array_compressed,Fail
dEQP-GLES2.functional.shaders.builtin_variable.frontfacing,Fail
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_loop_read_vertex,Fail
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_read_vertex,Fail
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_loop_read_vertex,Fail
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_read_vertex,Fail
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_dynamic_loop_read_vertex,Fail
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_dynamic_read_vertex,Fail
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_dynamic_loop_read_vertex,Fail
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_dynamic_read_vertex,Fail
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_dynamic_loop_read_vertex,Fail
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_dynamic_read_vertex,Fail
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_dynamic_loop_read_vertex,Fail
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_dynamic_read_vertex,Fail
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_loop_read_vertex,Fail
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_read_vertex,Fail
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_loop_read_vertex,Fail
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_read_vertex,Fail
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_loop_read,Fail
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_read,Fail
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_loop_read,Fail
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_read,Fail
dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2d_bias,Fail
dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2dproj_vec4_bias,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_clamp_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_mirror_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_clamp_rgba8888,Fail
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_mirror_rgba8888,Fail
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest,Fail
dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest,Fail
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear,Fail
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest,Fail
