applyCommentOption() | Lamp::Sound | [virtual] |
byteToTime(u_int byte) const | Lamp::Sound | [inline, virtual] |
castSound3D() const | Lamp::Sound | [inline, virtual] |
castSoundBuffer() const | Lamp::Sound | [inline, virtual] |
castStaticSound() const | Lamp::Sound | [inline, virtual] |
castStaticSound3D() const | Lamp::Sound | [inline, virtual] |
castStereoSound() const | Lamp::Sound | [inline, virtual] |
castStreamSound() const | Lamp::Sound | [inline, virtual] |
castStreamSound3D() const | Lamp::Sound | [inline, virtual] |
clone() | Lamp::Sound | [inline, virtual] |
decibelToVolume(int decibel) | Lamp::Sound | [static] |
fade(float millisecond, float startVolume, float endVolume)=0 | Lamp::Sound | [pure virtual] |
fadeIn(float millisecond)=0 | Lamp::Sound | [pure virtual] |
fadeOut(float millisecond)=0 | Lamp::Sound | [pure virtual] |
Focus enum name | Lamp::Sound | |
focusGlobal enum value | Lamp::Sound | |
focusNormal enum value | Lamp::Sound | |
focusSticky enum value | Lamp::Sound | |
getBit() const=0 | Lamp::Sound | [pure virtual] |
getChannel() const=0 | Lamp::Sound | [pure virtual] |
getComment() const=0 | Lamp::Sound | [pure virtual] |
getCurrentTime() const | Lamp::Sound | [inline, virtual] |
getCursor() const=0 | Lamp::Sound | [pure virtual] |
getFocus() const=0 | Lamp::Sound | [pure virtual] |
getFrequency() const=0 | Lamp::Sound | [pure virtual] |
getLoopCursor() const | Lamp::Sound | [inline, virtual] |
getLoopTime() const | Lamp::Sound | [inline, virtual] |
getName() const=0 | Lamp::Sound | [pure virtual] |
getOneSampleBytes() const | Lamp::Sound | [inline, virtual] |
getOneSecondBytes() const | Lamp::Sound | [inline, virtual] |
getPriority() const=0 | Lamp::Sound | [pure virtual] |
getSample() const=0 | Lamp::Sound | [pure virtual] |
getSize() const=0 | Lamp::Sound | [pure virtual] |
getState() const=0 | Lamp::Sound | [pure virtual] |
getTimeLength() const | Lamp::Sound | [inline, virtual] |
getVolume() const=0 | Lamp::Sound | [pure virtual] |
hasOwnership() const=0 | Lamp::Sound | [pure virtual] |
isFading() const=0 | Lamp::Sound | [pure virtual] |
isLoop() const=0 | Lamp::Sound | [pure virtual] |
isSound3D() const | Lamp::Sound | [inline, virtual] |
isSoundBuffer() const | Lamp::Sound | [inline, virtual] |
isStaticSound() const | Lamp::Sound | [inline, virtual] |
isStaticSound3D() const | Lamp::Sound | [inline, virtual] |
isStereoSound() const | Lamp::Sound | [inline, virtual] |
isStreamSound() const | Lamp::Sound | [inline, virtual] |
isStreamSound3D() const | Lamp::Sound | [inline, virtual] |
play()=0 | Lamp::Sound | [pure virtual] |
priorityDefault | Lamp::Sound | [static] |
priorityMax | Lamp::Sound | [static] |
priorityMin | Lamp::Sound | [static] |
reset(Reset flags) | Lamp::Sound | [virtual] |
Reset enum name | Lamp::Sound | |
reset3DEnabled enum value (defined in Lamp::Sound) | Lamp::Sound | |
resetAll enum value (defined in Lamp::Sound) | Lamp::Sound | |
resetConeAngle enum value (defined in Lamp::Sound) | Lamp::Sound | |
resetConeDirection enum value (defined in Lamp::Sound) | Lamp::Sound | |
resetConeOutsideVolume enum value (defined in Lamp::Sound) | Lamp::Sound | |
resetCursor enum value (defined in Lamp::Sound) | Lamp::Sound | |
resetDistance enum value (defined in Lamp::Sound) | Lamp::Sound | |
resetFade enum value (defined in Lamp::Sound) | Lamp::Sound | |
resetFrequency enum value (defined in Lamp::Sound) | Lamp::Sound | |
resetLoop enum value (defined in Lamp::Sound) | Lamp::Sound | |
resetLoopCursor enum value (defined in Lamp::Sound) | Lamp::Sound | |
resetName enum value (defined in Lamp::Sound) | Lamp::Sound | |
resetNone enum value (defined in Lamp::Sound) | Lamp::Sound | |
resetPan enum value (defined in Lamp::Sound) | Lamp::Sound | |
resetPosition enum value (defined in Lamp::Sound) | Lamp::Sound | |
resetPriority enum value (defined in Lamp::Sound) | Lamp::Sound | |
resetRuntime enum value (defined in Lamp::Sound) | Lamp::Sound | |
resetVelocity enum value (defined in Lamp::Sound) | Lamp::Sound | |
resetVolume enum value (defined in Lamp::Sound) | Lamp::Sound | |
resume()=0 | Lamp::Sound | [pure virtual] |
setComment(const String &comment)=0 | Lamp::Sound | [pure virtual] |
setCurrentTime(float timeCursor) | Lamp::Sound | [inline, virtual] |
setCursor(u_int cursor)=0 | Lamp::Sound | [pure virtual] |
setFrequency(int frequency)=0 | Lamp::Sound | [pure virtual] |
setLoop(bool loop)=0 | Lamp::Sound | [pure virtual] |
setLoopCursor(u_int loopCursor) | Lamp::Sound | [inline, virtual] |
setLoopTime(float loopTimeCursor) | Lamp::Sound | [inline, virtual] |
setName(const String &name)=0 | Lamp::Sound | [pure virtual] |
setOriginalFrequency()=0 | Lamp::Sound | [pure virtual] |
setOwnership(bool ownership)=0 | Lamp::Sound | [protected, pure virtual] |
setPriority(int priority)=0 | Lamp::Sound | [pure virtual] |
setVolume(float volume)=0 | Lamp::Sound | [pure virtual] |
Sound() | Lamp::Sound | [protected] |
SoundCache (defined in Lamp::Sound) | Lamp::Sound | [friend] |
SoundManager (defined in Lamp::Sound) | Lamp::Sound | [friend] |
State enum name | Lamp::Sound | |
stateLost enum value | Lamp::Sound | |
statePlay enum value | Lamp::Sound | |
stateStop enum value | Lamp::Sound | |
stateSuspend enum value | Lamp::Sound | |
stop()=0 | Lamp::Sound | [pure virtual] |
stopFade() | Lamp::Sound | [inline, virtual] |
suspend()=0 | Lamp::Sound | [pure virtual] |
timeToByte(float time) const | Lamp::Sound | [inline, virtual] |
toString() const | Lamp::Sound | [virtual] |
update()=0 | Lamp::Sound | [protected, pure virtual] |
useStream() const | Lamp::Sound | [inline, virtual] |
volumeToDecibel(float volume) | Lamp::Sound | [static] |
~Sound() | Lamp::Sound | [protected, virtual] |