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NumberRenamer.h

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00001 //------------------------------------------------------------------------------
00002 // Lamp : Open source game middleware
00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
00004 //
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018 //------------------------------------------------------------------------------
00019 
00020 /** @file
00021  * ナンバーリネーマヘッダ
00022  * @author Junpee
00023  */
00024 
00025 #ifndef NUMBER_RENAMER_H_
00026 #define NUMBER_RENAMER_H_
00027 
00028 #include <Core/Renamer/Renamer.h>
00029 
00030 namespace Lamp{
00031 
00032 //------------------------------------------------------------------------------
00033 /**
00034  * ナンバーリネーマ
00035  *
00036  * アンダーバーと最小の番号を添えつけた名前にリネームします。
00037  * このリネーマは同じオブジェクトが多数コピーされた際、極端にパフォーマンスが
00038  * 落ちる可能性があります。
00039  */
00040 class NumberRenamer : public Renamer{
00041 public:
00042     /**
00043      * コンストラクタ
00044      */
00045     NumberRenamer();
00046 
00047     /**
00048      * デストラクタ
00049      */
00050     virtual ~NumberRenamer();
00051 
00052     /**
00053      * リネーム
00054      * @param database データベース
00055      * @param sourceName 元となる名前
00056      * @return 重複していない名前
00057      */
00058     virtual String rename(Database* database, const String& sourceName);
00059 
00060 };
00061 
00062 //------------------------------------------------------------------------------
00063 } // End of namespace Lamp
00064 #endif // End of NUMBER_RENAMER_H_
00065 //------------------------------------------------------------------------------
00066 

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