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Pad.cpp

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00001 //------------------------------------------------------------------------------
00002 // Lamp : Open source game middleware
00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
00004 //
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018 //------------------------------------------------------------------------------
00019 
00020 /** @file
00021  * パッド実装
00022  * @author Junpee
00023  */
00024 
00025 #include "LampBasic.h"
00026 #include "Input/Pad/Pad.h"
00027 #include "Input/Joystick/Joystick.h"
00028 
00029 namespace Lamp{
00030 
00031 //------------------------------------------------------------------------------
00032 // コンストラクタ
00033 Pad::Pad(Joystick* joystick) : joystick_(joystick){
00034     Assert(joystick_ != NULL);
00035 }
00036 //------------------------------------------------------------------------------
00037 // デストラクタ
00038 Pad::~Pad(){
00039 }
00040 //------------------------------------------------------------------------------
00041 // 名前の取得
00042 String Pad::getName() const{
00043     return joystick_->getName();
00044 }
00045 //------------------------------------------------------------------------------
00046 // アタッチされているか
00047 bool Pad::isAttached() const{
00048     return joystick_->isAttached();
00049 }
00050 //------------------------------------------------------------------------------
00051 // クリア
00052 void Pad::clear(){
00053     joystick_->clear();
00054 }
00055 //------------------------------------------------------------------------------
00056 // 協調レベルの設定
00057 bool Pad::setCooperativeLevel(bool exclusive, bool foreground){
00058     return joystick_->setCooperativeLevel(exclusive, foreground);
00059 }
00060 //------------------------------------------------------------------------------
00061 // 排他モードか
00062 bool Pad::isExclusive() const{
00063     return joystick_->isExclusive();
00064 }
00065 //------------------------------------------------------------------------------
00066 // フォアグラウンドモードか
00067 bool Pad::isForeground() const{
00068     return joystick_->isForeground();
00069 }
00070 //------------------------------------------------------------------------------
00071 // 文字列への変換
00072 String Pad::toString() const{
00073     String result;
00074     result += getName() + " (";
00075     if(isExclusive()){ result += " Exclusive"; }
00076     else{ result += " NonExclusive"; }
00077     if(isForeground()){ result += " Foreground"; }
00078     else{ result += " Background"; }
00079     if(isAttached()){ result += " Attached"; }
00080     result += " )\n";
00081     return result;
00082 }
00083 //------------------------------------------------------------------------------
00084 } // End of namespace Lamp
00085 //------------------------------------------------------------------------------

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