Fog() | Lamp::Fog | [protected] |
getColor() const | Lamp::Fog | [inline, virtual] |
getDensity() const | Lamp::Fog | [inline, virtual] |
getFar() const | Lamp::Fog | [inline, virtual] |
getLimit() | Lamp::Fog | [virtual] |
getMode() const | Lamp::Fog | [inline, virtual] |
getModeString() const | Lamp::Fog | [inline, virtual] |
getNear() const | Lamp::Fog | [inline, virtual] |
isEnabled() const | Lamp::Fog | [inline, virtual] |
Mode enum name | Lamp::Fog | |
modeExponent enum value | Lamp::Fog | |
modeExponent2 enum value | Lamp::Fog | |
modeLinear enum value | Lamp::Fog | |
Scene (defined in Lamp::Fog) | Lamp::Fog | [friend] |
setColor(const Color4c &color) | Lamp::Fog | [inline, virtual] |
setDensity(float density) | Lamp::Fog | [inline, virtual] |
setEnabled(bool enabled) | Lamp::Fog | [inline, virtual] |
setFar(float fogFar) | Lamp::Fog | [inline, virtual] |
setMode(Mode mode) | Lamp::Fog | [inline, virtual] |
setModeString(const String &mode) | Lamp::Fog | [inline, virtual] |
setNear(float fogNear) | Lamp::Fog | [inline, virtual] |
~Fog() | Lamp::Fog | [protected, virtual] |