#include "LampBasic.h"
#include "Graphics/Shader/BasicShaderFixed.h"
#include "Graphics/Renderer/RenderingDevice.h"
#include "Graphics/Material/Material.h"
#include "Graphics/Texture/Texture.h"
Go to the source code of this file.
Namespaces | |
namespace | Lamp |
Definition in file BasicShaderFixed.cpp.