AnimationManager() | Lamp::AnimationManager | |
clear() | Lamp::AnimationManager | [virtual] |
createAnimationSet(const String &name) | Lamp::AnimationManager | [virtual] |
createCamera(const String &name) | Lamp::AnimationManager | [virtual] |
createCameraData(const String &name) | Lamp::AnimationManager | [virtual] |
createCharacterModel(const String &name) | Lamp::AnimationManager | [virtual] |
createCharacterModelData(const String &name) | Lamp::AnimationManager | [virtual] |
createSceneNode(const String &name) | Lamp::AnimationManager | [virtual] |
createSceneNodeData(const String &name) | Lamp::AnimationManager | [virtual] |
destroy(Animation *animation) | Lamp::AnimationManager | [virtual] |
destroyData(AnimationData *animationData) | Lamp::AnimationManager | [virtual] |
existDataName(const String &name) | Lamp::AnimationManager | [inline, virtual] |
existName(const String &name) | Lamp::AnimationManager | [inline, virtual] |
get(int index) | Lamp::AnimationManager | [inline, virtual] |
getCount() | Lamp::AnimationManager | [inline, virtual] |
getData(int index) | Lamp::AnimationManager | [inline, virtual] |
getDataCount() | Lamp::AnimationManager | [inline, virtual] |
getDataRenamer() const | Lamp::AnimationManager | [inline, virtual] |
getRenamer() const | Lamp::AnimationManager | [inline, virtual] |
rename(String sourceName) | Lamp::AnimationManager | [inline, virtual] |
renameData(String sourceName) | Lamp::AnimationManager | [inline, virtual] |
search(String name) | Lamp::AnimationManager | [inline, virtual] |
searchData(String name) | Lamp::AnimationManager | [inline, virtual] |
setDataRenamer(Renamer *renamer) | Lamp::AnimationManager | [virtual] |
setRenamer(Renamer *renamer) | Lamp::AnimationManager | [virtual] |
~AnimationManager() | Lamp::AnimationManager | [virtual] |