#include "LampBasic.h"
#include "Graphics2D/Renderer/SpriteRenderState.h"
#include "Graphics2D/Renderer/SpriteGraphicsBuffer.h"
#include "Graphics2D/Sprite/SpritePicture.h"
#include "Graphics/Renderer/RenderingDevice.h"
Go to the source code of this file.
Namespaces | |
namespace | Lamp |
Definition in file SpriteRenderState.cpp.