GetEnable(void) const | BuddhaLib::GameComponent | |
GetUpdateOrder() const | BuddhaLib::GameComponent | |
Initialize() | BuddhaLib::GameComponent | [virtual] |
m_pGame | BuddhaLib::GameComponent | [protected] |
SetEnable(bool value) | BuddhaLib::GameComponent | |
SetUpdateOrder(int order) | BuddhaLib::GameComponent |