ElapsedGameTime | BuddhaLib::GameTime | |
ElapsedRealTime | BuddhaLib::GameTime | |
GameTime(void) | BuddhaLib::GameTime | [inline] |
GameTime(TimeSpan &totalRealTime, TimeSpan &elapsedRealTime, TimeSpan &totalGameTime, TimeSpan &elapsedGameTime) | BuddhaLib::GameTime | [inline] |
GameTime(TimeSpan &totalRealTime, TimeSpan &elapsedRealTime, TimeSpan &totalGameTime, TimeSpan &elapsedGameTime, bool isRunningSlowly) | BuddhaLib::GameTime | [inline] |
IsRunningSlowly() | BuddhaLib::GameTime | [inline] |
TotalGameTime | BuddhaLib::GameTime | |
TotalRealTime | BuddhaLib::GameTime |