ExampleCamera(void) | BuddhaLibExample::ExampleCamera | [inline] |
GetPosition(void) const | BuddhaLibExample::ExampleCamera | [inline] |
GetProjectionMatrix(void) const | BuddhaLibExample::ExampleCamera | [inline] |
GetViewMatrix(void) const | BuddhaLibExample::ExampleCamera | [inline] |
mAspectRatio | BuddhaLibExample::ExampleCamera | [protected] |
mFDistance | BuddhaLibExample::ExampleCamera | [protected] |
mFOV | BuddhaLibExample::ExampleCamera | [protected] |
mFrustum | BuddhaLibExample::ExampleCamera | [mutable, protected] |
mNDistance | BuddhaLibExample::ExampleCamera | [protected] |
mOrientation | BuddhaLibExample::ExampleCamera | [protected] |
mOutOfDateFrustum | BuddhaLibExample::ExampleCamera | [mutable, protected] |
mOutOfDateProjMatrix | BuddhaLibExample::ExampleCamera | [mutable, protected] |
mOutOfDateViewMatrix | BuddhaLibExample::ExampleCamera | [mutable, protected] |
mPosition | BuddhaLibExample::ExampleCamera | [protected] |
mProj | BuddhaLibExample::ExampleCamera | [mutable, protected] |
mView | BuddhaLibExample::ExampleCamera | [mutable, protected] |
Pitch(FLOAT angle) | BuddhaLibExample::ExampleCamera | [inline] |
Roll(FLOAT angle) | BuddhaLibExample::ExampleCamera | [inline] |
SetAspectRatio(FLOAT ratio) | BuddhaLibExample::ExampleCamera | [inline] |
SetFarDistance(FLOAT farDistance) | BuddhaLibExample::ExampleCamera | [inline] |
SetFOV(FLOAT fov) | BuddhaLibExample::ExampleCamera | [inline] |
SetLookAt(const Vector3 &lookAt) | BuddhaLibExample::ExampleCamera | [inline] |
SetLookAt(FLOAT x, FLOAT y, FLOAT z) | BuddhaLibExample::ExampleCamera | [inline] |
SetNearDistance(FLOAT nearDistance) | BuddhaLibExample::ExampleCamera | [inline] |
SetPosition(const Vector3 &pos) | BuddhaLibExample::ExampleCamera | [inline] |
SetPosition(FLOAT x, FLOAT y, FLOAT z) | BuddhaLibExample::ExampleCamera | [inline] |
Translate(const Vector3 &transVec) | BuddhaLibExample::ExampleCamera | [inline] |
Yaw(FLOAT angle) | BuddhaLibExample::ExampleCamera | [inline] |
~ExampleCamera(void) | BuddhaLibExample::ExampleCamera | [inline, virtual] |