GEGL-0.3.12 2017-02-13
----------------------

Operations
~~~~~~~~~~

- new ops: edge-neon, image-gradient, slic, wavelet-blur
- moved from workshop to common: color-warp, component-extract
- text: remove now unneeded work-around, ability to control vertical
  positioning, permit <1.0 font-sizes, handle text-color alpha, other
  improvements.
- lens-distortion: default to transparent background - fix transparency fringing glitch.
- crop: bounding box computation simplifications
- noise-rgb: add gamma and distribution properties
- dither: renamed from color-reduction, now with levels instead of bits property controls.
- high-pass: do inversion, over and contrast in a non-linear space
- noise-rgb: add linear and gaussian properties
- transform: add a clip-to-input property, needed for some GIMP corner-cases
  involving degenerate matrices
- raw-load: improvements and fixes, handle Sony's ARW files
- exposure: replaced offset with black-level
- moved from common to workshop: bilateral-filter-fast
- new workshop ops: watershed, waterpixels, bayer-matrix, linear-sinusoid,
  shadows-highlights, integral-image, segment-kmeans, 
- removed ops: gaussian blur old

Core
~~~~

- make some serializations/parameters less locale dependent
- cache some babl_format and babl_type return values
- clean up the way we drop references and free memory
- detect local ARW and CR2 files as raw, not TIFF
- mipmap preview rendering code improvements
- performance improvement to gegl_memset_pattern

Translations
~~~~~~~~~~~~

Catalan, German, Greek, Italian, Polish, Portuguese, Slovenian, Swedish translations updated

Contributors
~~~~~~~~~~~~

Piotr Drąg, Marco Ciampa, Sergey "Shnatsel" Davidoff, Ell, Øyvind Kolås, Anders
Jonsson, Thomas Manni, Jordi Mas, Michael Natterer, Peter O'Regan, Jehan Pagès,
Sebastian Rasmussen, Debarshi Ray, Dimitris Spingos (Δημήτρης Σπίγγος), 
Martin Srebotnjak,Miroslav Talasek.


GEGL-0.3.10 2016-11-06
----------------------

buffer
~~~~~~

- stop caching tiles in a singly-linked list; use a hash table only
- adjust box filtering threshold of linear/cubic samplers
- add const qualifier to input rect parameter of gegl_tile_backend_set_extent()
- don't acquire tile storage lock in NN sampler when not using multithreading

operations
~~~~~~~~~~

- rgbe-load: add image/x-hdr mimetype
- map-relative: sample from the pixel centers for integer vectors
- warp: fix and rework the operation, now matches more closely the iWarp behaviour
- color-reduction: add arithmetic dithers; inline for loop for each different method

binary
~~~~~~

speed up some commands by not intializing opencl

json
~~~~

make bundleable

translations
~~~~~~~~~~~~

German, Greek, Italian, Occiatan, Polish, Portuguese, Russian, Serbian, Slovenian, Spanish updated

Contributors
~~~~~~~~~~~~

Simon Budig, Marco Ciampa, Piotr Drąg, Ell, Øyvind Kolås, Roman
Lebedev, Daniel Mustieles, Michael Natterer, Jehan Pagès, Martin
Pelikán, Yolanda Álvarez Pérez, Alexandre Prokoudine, Tiago Santos,
Dimitris Spingos, Martin Srebotnjak, Cédric Valmary, Милош Поповић.

GEGL-0.3.8 2016-06-14
---------------------

Buffer
~~~~~~
- add box filtering downsampling paths to linear and cubic resamplers to improve default results
- clear hot tile when removing a tile from the cache


operations
~~~~~~~~~~

- added: vhsfix (workshop), gegl-gegl (commandline syntax)
- exr-save: port from deprecated chanting system
- ff-save: increase max output packet size from 200kb to 1mb
- gegl-path: add ability to compute y coordinate for a given x
- transform: treat infinite and empty rectangles correctly
-  webp: port webp-save to GIO for URI handling
- ops progress:
    - add gegl_operation_progress function to report processing progress
    - use the new function in cartoon and distance-transform ops
- ops metadata:
    - remove custom multiline paramspec
    - set multiline ui_meta on more ops
    - add reference meta and use it in various ops

gegl-binary
~~~~~~~~~~~

    - add simple video filtering
    - encode audio with video
    - permit dragging and zooming in more ui states
    - deal correctly with integers in ui
    - show prop editor for operation if op chain passed at commmandline


core
~~~~

- gegl-chain
   - implement keyframing of strings
   - suggest possible ops in warninge/errors
- gegl-node: relay property change notifies from operation to node
- gegl-serialize:
    - improve error handling for parsing of properties
    - start handling relative coordinates
    - use path instead of curve
- json: misc improvements and fixes
- opencl: fix RGB luminance constants
- docs: fixes, update some info in directory overview
- handlers:
    - allow registration of operations by MIME type
    - register MIME types for loaders
    - guess file types by sniffing content
- build: fix luajit detection

Contributors
~~~~~~~~~~~~

Timm Bäder, Martin Blanchard, Mario Blättermann, Ell, Piotr Drąg,
Michael Henning, Øyvind Kolås, Hartmut Kuhse, Michael Natterer,
Nils Philippsen, Alexandre Prokoudine, Debarshi Ray, Kristian Rietveld,
Dimitris Spingos, Martin Srebotnjak, Pino Toscano, Cédric Valmary,
Jan Vesely


GEGL-0.3.6 2016-03-12
---------------------

buffer
~~~~~~

COW (Copy on Write) handling for gegl_buffer_clear.

operations
~~~~~~~~~~
    - added: saturation, gaussian-blur-selective
    - ff-load/ ff-save: updated to work with ffmpeg-3.0,configuration of
      codec/format.  misc code cleanup, and meta data improvements, gio
      (url loading) support in more loaders.
    - convolve-generic: optimized paths for common parameters and 3x3 size.
    - removed: dcraw-load
    - jp2, webp, svg::
        make use of GIO for URI handling
 - XML: permit serializing a segment/chain of the graph
 - gegl-binary:
    - permit setting properties of commandline passed ops, as well as
      connecting buffers to aux and other input pads.
    - zoom in/out at cursor position on scroll wheel events.
 - processing: improvements to meta-ops

Contributors
~~~~~~~~~~~~

Øyvind Kolås, Thomas Manni, Michael Natterer, Nils Philippsen, Debarshi
Ray, Martin Blanchard, Justin Lecher, Massimo Valentini, Jonathan Tait,
Mukund Sivaraman, Alexandre Prokoudine, Piotr Drąg, Nanley Chery, Colin
Waters


GEGL-0.3.4 2015-11-24
---------------------

 - build: do not install examples in path
 - ff-save fully store all in-flight codec contexts before closing files
 - ff-load improvements to seeking accuracy
 - transform: make fast paths skip pixel format conversions

Contributors
~~~~~~~~~~~~

Øyvind Kolås, Debarshi Ray and Nils Philippsen

GEGL 0.3.2 2015-11-22
---------------------

Operations
~~~~~~~~~~

- new operations: libraw based raw loading op, tiff-save and tif-load, maze, sepia
- ff-load and ff-save revived, with support from thegrid.io
- apply-lens uses less memory, higher precision computation.
- disable automatic threading on many ops where it fails
- force more operations to prefer operating on linear RGB data for more
accurate/physical processing.

Buffer:
~~~~~~~
- implement abyss paremeter on gegl_buffer_copy and gegl_buffer_blit
- Added start of a microraptor gui based image viewer/non destructive editor.
- Optimizations to scaled blitting (speeds up most GEGL UIs a bit)

Contributiors
~~~~~~~~~~~~~

Alexandre Prokoudine, André Tupinambá, Claude Paroz, Daniel Mustieles,
Debarshi Ray, Dimitris Spingos, Elle Stone, Jehan, Jordi Mas, Marco Ciampa,
Martin Blanchard, Martin Srebotnjak, Massimo Valentini, Michael Henning,
Michael Natterer, Necdet Yücel, Pedro Albuquerque, Piotr Drąg, Roman Lebedev,
Sven Neummann, Thomas Manni, Vilson Vieira, akash akya and Øyvind Kolås.


GEGL-0.3.0 2015-06-03
---------------------

- Improvements to thread safety and parallelism.
- Lower overhead graph travesal due from rewrite of visitors
- OpenCL support now enabled by default when detected.
- Experimental multithreading, enable by setting GEGL_THREADS=<number of threads> in the environment.
- Experimental mipmap rendering, which permits transparent rendering of previews on smaller sized versions, enable by setting GEGL_MIPMAP_RENDERING=true in the environment.

Operations
~~~~~~~~~~

- new operations: alien-map, antialias, apply-lens, bilateral-filter,
     bump.map, cartoon, channel-mixer, color-enhance, color-exchange,
     color-reduction, color-rotate, convolution-matrix, copy-buffer, cubism,
     deinterlace, diffraction-patterns, distance-transform, displace, edge,
     emboss, engrave, exposure, fractal-trace, high-pass, image-compare,
     illusion, invert-gamma, lens-flare, linear, linear-gradient, mosaic,
     motion-blur-circular, motion-blur-zoom, noise-cell noise-cie-lch,
     noise-hsv, noise-hurl, noise-pick, noise-rgb, noise-simplex, noise-spread,
     n-point deformation ops, oilify, panorama-projection, photocopy, plasma,
     radial-gradient, red-eye-removal, scale-size-keep-aspect, softglow,
     stretch-contrast, texturize-canvas, tile-glass, tile-seamless, tile-paper,
     tile, warp, whirl-pinch, wind, cache, cast-format, lcms-from-profile,
     npy-save, webp-load, webp-save, scale-ratio, scale-size, seamless-clone,
     sinus, supernova, value-propagate, video-degradation
- reimplementation of gaussian-blur faster and more accurate
- support for using URIs in image loaders

Buffer
~~~~~~

- New default tile backend, doing disk writes in a separate thread.

Contributors
~~~~~~~~~~~~

Albert F, Alexandre Prokoudine, Alexia Death, Akash Akya, Anders Jonsson,
Andika Triwidada, Andreas Fischer, Angh, Awaw Fumin, Barak Itkin, Bruce
Cowan, Carlos Zubieta, Cédric Valmary, Chris Leonard, Christian Kirbach,
Clayton Walker, Daniel Mustieles, Daniel Nylander, Daniel Sabo, Debarshi Ray,
Denis Knoepfle, Dimitris Papavasiliou, Dimitris Spingos, Djavan Fagundes, Dov
Grobgeld, Elle Stone, Enrico Nicoletto, Felix Ulber, Florian Klemme,
Francisco Vila, Fran Diéguez, Georges Basile Stavracas Neto, Hans Lo, Harald
Korneliussen, Hartmut Kuhse, Inaki Larranaga Murgoitio, Isaac Wagner, Jan
Vesely, Jan Vesely, Jehan, Jon Nordby, Jordi Mas, Kalev Lember, Kristjan
Schmidt, Marco Ciampa, Marek Dvoroznak, Maria Mavridou, Martijn van Beers,
Martin Nordholts, Martin Srebotnjak, Massimo Valentini, Matej Urbančič,
Maxime Nicco, Michael Henning, Michael Muré, Michael Natterer, Mikael
Magnusson, Miroslav Talasek, Muhammet Kara, Mukund Sivaraman, Nana Chery,
Nick Black, Nicolas Robidoux, Nils Philippsen, Norm Murray, Pascal Giessler,
Piotr Drąg, Quentin Glidic, Rafael Ferreira, Rasmus, RPG, Rūdolfs Mazurs,
Samir Ribic, Samuel Pitoiset, sebul, Simon Budig, Sven Claussner, Téo Mazars,
Thomas Manni, Tim Lunn, Tim Mooney, Ting-Wei Lan, Tom Stellard, Ulf-D.
Ehlert, Vadim Rutkovsky, Victor Oliveira, Ville Sokk, Vincent Untz, Yongjia
Zhang, Yongjia Zhang, Øyvind Kolås and 周 周.


GEGL-0.2.0 2012-04-02
---------------------

- OpenCL support
- build improvements.
- High level API to apply ops directly to buffers with arguments.
- Final bits of translation infrastructure.
- Invalidate regions when disconnecting input pads.

Operations
~~~~~~~~~~

- New operation: global-matting
- Allow transform core to do perspective transforms.
- Added string based key/value pairs to operations.
- Added arguments for dealing with scaled down preview rendering.
- Added human interaction ranges and non-linear mapping to properties.

Buffer
~~~~~~

- Removed broken lanczos sampler.
- Add gegl_buffer_set_color and gegl_buffer_set_pattern
- Added ability to drop cached tiles.
- Added API for handling abyss policy (not implemented yet)
- Avoid iterating global tile cache when flushing/destroying buffers
  that have no tiles in the cache.

Contributors
~~~~~~~~~~~~

Øyvind Kolås, Martin Nordholts, Hans Petter Jansson, Mikael Magnusson, Victor
Oliveira, Nils Philippsen, Kevin Cozens, Michael Muré, Jan Rüegg, Michael
Natterer, Michael Henning, Massimo Valentini, Alexandre Prokoudine and
Jon Nordby.

GEGL-0.1.8 2011-11-18
---------------------

- New operations: spread, vignette, map-relative, noise-reduction, plasma,
fractal-trace, exr-save, lens-correct, emboss, cubism, ripple,
color-to-alpha, color-rotate, red-eye-removal, convolution-matrix,
deinterlace, polar-coordinates, lens-distortion, pixelise.

- Split GeglView GTK Widget into separate utility library

- build/test improvements.

Buffer
~~~~~~
- Added lohalo resampler
- API and infrastructure for doing non-affine resamplings.

Contributors
~~~~~~~~~~~~

Øyvind Kolås, Michael Natterer, Barak Itkin, Nils Philippsen, Mukund
Sivaraman, Jon Nordby, Emilio Pozuelo Monfort, Étienne Bersac, Martin
Nordholts, Victor Oliveira, Michael Muré, Michael Schumacher, Adam
Turcotte, Nicolas Robidoux, Robert Sasu, Massimo Valentini, Joao S. O.
Bueno, Hans Lo, Zbigniew Chyla, David Evans and Javier Jardón.


GEGL-0.1.6 2011-02-13
---------------------

- New operations: max-rgb, pixelise, motion blur.
- Fixed a bug in matting-levin that made GEGL halt due to errors
  detected by babl sanity code, this made 0.1.4 be unusable if you had
  all dependendencies when building.
- build/test improvements.

Buffer
~~~~~~

Added API to use external tile backends, allowing to plug-in alien
tilebackends, for GIMP/Krita/OSM or similar.

Contributors
~~~~~~~~~~~~

Tobias Ellinghaus, Øyvind Kolås, Barak Itkin and Martin Nordholts

GEGL-0.1.4 2011-01-20
---------------------

Operations
~~~~~~~~~~
- save (chooses delegate save op automatically)
- rgbe load/save
- jpeg200 load/save
- ppm load/save
- map-absolute (GIMP cage tool gsoc helper op)
- whirl and pinch
- mirrors
- grid render
- fixed imagemagick fallback load op
- fixed pipe based dcraw wrapper
- GSoC 2010 ops: exp-combine, reinhard05, fattal02, mantiuk06, matting-levin
- Various source and build improvements.
- improvements towards threaded rendering

Buffer
~~~~~~

- refactored away some constant overhead made GeglBufferIterator API
  public

Contributors
~~~~~~~~~~~~

Michael Natterer, Øyvind Kolås, Vincent Untz, Kaja Liiv, Nils
Philippsen, Étienne Bersac, Martin Nordholts, Debarshi Ray, Danny
Robson, Stuart Axon, Kao, Mukund Sivaraman, Ruben Vermeersch, Barak
Itkin, Michael Muré, Mikael Magnusson, Patrick Horgan and Andy Gill.

GEGL-0.1.2 2010-02-07
---------------------

- GeglLookup, configurable floating point lookup tables for lazy computation.
- Use GFileIOStream in GeglTileBackendFile.
- Optimizations: in-place processing for point filters/composers,
  SIMD version of gegl:opacity, avoid making unneccesary sub-buffers,
  removed some manual instrumentation from critical paths, improved
  speed of samplers.
- Added xml composition/reference image based regression tests.
- Added performance tracking framework.
- Syntactic sugar using varargs for constructing gegl graphs from C.
- Build fixes on cygwin,
- Gegl# fixes.
- Initial, but unstable code towards multithreading.
- Improvements to lua op in workshop.
- Added new resamplers upsize, upsharp, upsmooth, downsize, downsharp and
  downsmooth.
- Removed gegl:tonemap and gegl:normal ops.

Contributors
~~~~~~~~~~~~

  Martin Nordholts, Sven Neumann, Nils Philippsen, Adam Turcotte,
  Danny Robson, Michael Schumacher, Ruben Vermeersch, Øyvind Kolås,
  Javier Jardón, Yaakov Selkowitz and Michael Natterer, Kaja Liiv
  and Eric Daoust.

GEGL-0.1.0 2009-07-01
---------------------

- Renamed gegl:load-buffer to gegl:buffer-source and gegl:save-buffer
  to gegl:buffer-sink (but the old names still work)
- Represent colors using doubles instead of floats (this change is
  independent from internal processing)
- Removed the GTK+ UI parts of the gegl binary and turned gegl into a
  pure command line tool (which can still visualize stuff with help
  help the SDL based display operation)
- Consider {x=G_MININT/2, y=G_MININT/2, width=G_MAXINT, height=G_MAXINT}
   as the only valid region in which processing may occur. Processing
   outside of this region is undefined behaviour.
- Added support for storing allocation stack traces for GeglBuffers
  so that debugging buffer leaks becomes much easier
- Made small changes and cleanups of the public API, e.g.
   - Removed gegl_node_adapt_child()
   - Made GeglConfig an explicit object
   - Removed most of the ifdeffed stuff to mask away internal
     structures
   - Added gegl_rectangle_infinite_plane() and
     gegl_rectangle_is_infinite_plane()
- Added new sampler GeglSamplerSharp
- Added format property to gegl:buffer-sink
- Cleaned up and made gegl:introspect work again
- Add a bunch of test cases using the automake test system (make check)
  and also port buffer tests to automake
- General cleanups, bug fixes, increased robustness and improved
  documentation

Contributors
~~~~~~~~~~~~

Øyvind Kolås, Sven Neumann, Étienne Bersac, Hubert Figuiere, Martin
Nordholts, Nicolas Robidoux, Michael Natterer, Ruben Vermeersch,
Kevin Cozens, Manish Singh, Gary V. Vaughan, James Legg,
Henrik Åkesson, Fryderyk Dziarmagowski, Ozan Caglayan and
Tobias Mueller.


GEGL-0.0.22 2008-12-31
----------------------

GeglOperation
~~~~~~~~~~~~~
   - operation names are now prefixed, the ops in GEGL use 'gegl:' as prefix.
   - gegl:opacity - combine value and aux mask input when both are available.
   - gegl:src-in - deal correctly with extens.
   - gegl:path - new op covering the stroke/fill needs of SVG.
   - deprecated gegl:shift, the affine family of operations now
     uses the same fast code paths for integer translations.

GeglBuffer
~~~~~~~~~~

   - Profiling motivated speed ups in data reading/writing.
   - Remove left-over swapfiles from dead processes at startup.
 • GeglNode
   - made gegl_node_add_child and gegl_node_remove_child public API. (#507298)

GeglPath
~~~~~~~~

Vector path representation infrastructure, supporting poly lines and
beziers by default, the infrastructure allows extensions from
applications with other curve types (smooth curves, spiro curves and
others.).

Contributors:

Hubert Figuiere, Sven Neumann, Øyvind Kolås, Michael Natterer,
Kevin Cozens, Sam Hocevar, Martin Nordholts, Manish Singh,
Étienne Bersac and Michael Schumacher.

GEGL-0.0.20 2008-10-05
----------------------

 - Build and code clean ups and fixes.
 - RAW loader using libopenraw.

GeglBuffer
~~~~~~~~~~

- Linear buffer support, amongst other things enabling GeglBuffer API access
  to external linear buffers in memory.
- Reworked samplers using a shared caching neighbourhood infrastructure.
- YAFR - a new resampler contributed by Nicolas Robidoux.

GeglVector
~~~~~~~~~~

Added SVG parsing capability (no serialisation yet).

GeglOperations
~~~~~~~~~~~~~~

- Marked user visible strings for translation.
- Added a fill operation that renders a path.

Contributors
~~~~~~~~~~~~

Martin Nordholts, Øyvind Kolås, Sam Hocevar, Manish Singh, Hubert
Figuiere, Sven Neumann and yahvuu at gmail.com.

GEGL-0.0.18 2008-06-14
----------------------

 - Configuration both from commandline arguments and at runtime.

GeglBuffer
~~~~~~~~~~

- New raw tiled raster file format, used both as swap and stored buffers.
- Sharing between processes through synced swap.
- Babl powered scan iteration infrastructure for efficient access.
- Cubic and lanczos samplers re-enabled.

Operations
~~~~~~~~~~

- Use scan iterator for point-filter, point-composer and point-render base
  classes internally for minimal amount of copies.
- Optimized variants of some point and compositing operations reimplemented
  using a new data type /g4float/ that allows writing CPU agnostic vectorized
  code for GCC.
- New temporal filter base class, for operations operating on color values from
  neighbouring frames in a video stream.
- Autogenerated operation reference installed for use with devhelp.
- New operations: write-buffer, v4l, color-temperature.

Contributors
~~~~~~~~~~~~

Øyvind Kolås, Kevin Cozens, Sven Neumann, Manish Singh, Martin Nordholts,
Étienne Bersac, Hans Petter Jansson, Jan Heller, dmacks@netspace.org,
Sven Anders, Hubert Figuiere and Geert Jordaens.

GEGL-0.0.16 2008-02-29
----------------------

 - Install headers for development of external operation plug-ins.
 - Added rowstride argument to gegl_buffer_set ()
 - Made it possible for sink operations to do chunkwise processing
   through GeglProcessor.
   when processed using a GeglProcessor.
 - constification of GeglRectangles and babl formats.
 - Build and dist fixes, plugged annoying buffer leaks, GEGL now
   also works on OSX

Contributors
~~~~~~~~~~~~

Øyvind Kolås, Étienne Bersac, Kevin Cozens, Sven Neumann,
Manish Singh, Michael Natterer, Hans Brauer, Deji Akingunola,
Bradley Broom and Tor Lillqvist.

GEGL-0.0.14 2007-12-20
----------------------

 - Relicensed under LGPLv3+.
 - Per node caches (faster recomputation when properties of nodes in
   composition change)
 - Sampler framework for interpolation.
 - Modified API for retrieving scaled buffers gegl_node_blit / gegl_buffer_get.
 - Renamed XML serialization and parsing API to be descendants of GeglNode.
 - Progress monitoring for GeglProcessor
 - New operation base class GeglOperationAreaFilter
 - API reference installed and browsable using devhelp.
 - New operations: ff-load, mono-mixer, contrast-curve, save-pixbuf,
   compositing ops from SVG-1.2 draft, value-invert, convert-format,
   bilateral-filter, snn-mean

Contributors
~~~~~~~~~~~~

Étienne Bersac, Kevin Cozens, Manish Singh, Mark Probst, Martin Nordholts,
Michael Schumacher, Mukund Sivaraman, Shlomi Fish, Tor Lillqvist and
Øyvind Kolås


GEGL-0.0.12 2007-02-18
----------------------

 - Swapping out of image pyramid.
 - Speedups to text rendering.
 - GEGL compiles on win32
 - GEGL_SWAP now specifies swapdir location.
 - Small refactorings of public API.
 - Changed the XML parser/serializer to not use attributes for node properties.
 - Improvements to documentation.
 - Automagic build environment for operations simplified.
 - Internal API for saving/loading GeglBuffers to/from disk.
 - Ruby, C# and Python bindings added to version control system
   (not included in distributed tarball)

Contributors
~~~~~~~~~~~~

Kevin Cozens, Michael Schumacher. Sven Neumann and Øyvind Kolås,

GEGL-0.0.6 2007-01-07
---------------------

 - hit detection code
 - handling of relative/absolute path names for XML.
 - merged GeglNode and GeglGraph classes.
 - build fixes for Win32 and FreeBSD
 - temporarily disabled custom cairo in test application.
 - png and EXR improvements.

Contributors
~~~~~~~~~~~~

Dominik Ernst, Kevin Cozens, Øyvind Kolås and Michael Schumacher.


GEGL-0.0.4 2006-12-29
---------------------

This was the first public release of GEGL.

- 8bit, 16bit integer and 32bit floating point, RGB, CIE Lab, YCbCr
  and naive CMYK output.
- Extendable through plug-ins.
- XML, C and Python interfaces.
- Memory efficient evaluation of subregions.
- Tiled, sparse, pyramidial and larger than RAM buffers.

Operations
~~~~~~~~~~

- PNG, JPEG, SVG, EXR, RAW and other image sources.
- Arithmetic operations, porter duff compositing operations, SVG blend
  modes, other blend modes, apply mask.
- Gaussian blur.
- Basic color correction tools.
- Most processing done with High Dynamic Range routines.
- Text layouting using pango

Contributors
~~~~~~~~~~~~

Dominik Ernst, Kevin Cozens, Manish Singh, Martin Nordholts, Michael
Natterer.  Philip Lafleur, Sven Neumann and Øyvind Kolås.

GEGL-0.0.0
----------

Contributors:

Calvin Williamson, Caroline Dahloff Daniel Rogers, Garry R. Osgood, Jay
Cox and Sven Neumann

